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Learning 3DS Max 2012 Video Training
Learning 3DS Max 2012 Video Training
MP4 H.264 / 960 x 720 / 15 hr.17 min. / + Exercise files
Genre: eLearning | Language: English
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Digital-Tutors : Creative Development: V-Ray for CINEMA 4D
Digital-Tutors : Creative Development: V-Ray for CINEMA 4D with Adam_Chase
3 hrs. 29 min.| Released on August 1, 2011|Project Files Included (142 MB)
Required Software: CINEMA 4D R12, V-Ray for CINEMA 4D and Photoshop
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Compositing 3D Renders in After Effects FS
Compositing 3D Renders in After Effects
format FLV | English | 782×646 | project resources | 1h.13min. | 309 Mb
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Match Moving and Compositing Pipeline in Maya 2011 and After Effects HF FS RS MU
Match Moving and Compositing Pipeline in Maya 2011 and After Effects
Runtime: 9 hrs. 15 min. | Software: Maya 2011, After Effects CS4
3.49GB | HF, FileServe & FileSonic Links
_http://www.digitaltutors.com/09/training.php?cid=26&pid=373
In this series of lessons we’ll learn how to take some footage and move it through the entire MatchMover to Maya to After Effects pipeline to create a finished shot. By going through the entire pipeline, we will be able to learn about specific issues and tips and tricks while moving between and inside each application.
We’ll begin this project by solving four of our shots in MatchMover and combining them in Maya into a cohesive 3d scene. Then we’ll create our last camera in Maya and match it. Once all our camera are set-up, we’ll learn how to model our object, create dynamics, animate, texture and render our scene. We’ll then jump into After Effects to do some color treatment on our backgrounds and then composite our layers together. Now, this is a long project that will take some time to complete. Read the rest of this entry »
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DigitalTutors Introduction to V-Ray for Maya 2011 861MB | HF, FileSonic & FileServe
DigitalTutors Introduction to V-Ray for Maya 2011
861MB | HF, FileSonic & FileServe Links
Runtime: 3 hrs. 35 min. | Software: Maya 2011 and higher
http://www.digitaltutors.com/09/training.php?cid=249&pid=431
In this series of lessons we will be taking an introductory look at many of the rendering features found in V-Ray for Maya.Using the V-Ray rendering engine, we can create highly realistic renders inside of Maya, but understanding how to properly use the rendering features of V-Ray is of critical importance. In these lessons we will explore many tools and concepts of V-Ray such as the various methods for simulating global illumination and understanding when each of these methods should be used. We will also look at the specialized V-Ray lights and how to properly use these lights in order to achieve a high degree of realism. We will also learn how to utilize the V-Ray Sun and Sky to create realistic outdoor lighting, we will learn how to utilize some of the specialized V-Ray materials, how to render our images into multiple passes, and exploring many additional rendering features found in V-Ray.
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