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Amazing SS – Railroad, 25xJPGs

25 UHQ JPEG | up to ~ 8000 x 5600 | 300 dpi | 210 Mb RAR

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Digital Tutors Collection – All CG, 3D, Animation and VFX Tutorials | over 300 GB

Digital Tutors Collection - All CG, 3D, Animation and VFX Tutorials

Digital Tutors Collection – All CG, 3D, Animation and VFX Tutorials
| over 300 GB Genre: eLearning

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Digital Tutors – Rigging Quadrupeds in Maya

Rigging Quadrupeds in Maya  [US] [FSO]

Digital Tutors – Rigging Quadrupeds in Maya
.mov | h264 788 x 648 15fps | MP3 64 kbps | 6h 43mn | 2.14 GB
Software: Maya 8.5 or higher
Release Date: 07/11/2007
Genre: eLearning

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Digital-Tutors : Creative Development: V-Ray for CINEMA 4D

Digital-Tutors : Creative Development: V-Ray for CINEMA 4D with Adam_Chase

Digital-Tutors : Creative Development: V-Ray for CINEMA 4D with Adam_Chase
3 hrs. 29 min.| Released on August 1, 2011|Project Files Included (142 MB)
Required Software: CINEMA 4D R12, V-Ray for CINEMA 4D and Photoshop

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Digital-Tutors – Creative Development: V-Ray for CINEMA 4D with Adam Chase

Digital-Tutors - Creative Development: V-Ray for CINEMA 4D with Adam Chase

Digital-Tutors – Creative Development: V-Ray for CINEMA 4D with Adam Chase
3h 27m | Video: VP6 (.flv) 920*760 15fps 600Kbps | Audio: MP3 44.1KHz 96Kbps 1ch | 1.09GB
Genre: eLearning | Language: English | Level: Advanced

This course covers a large scale architectural visualization project using V-Ray. In this course, we will create a large scale arch-viz project using V-Ray. We go from start to finish, modeling to final while learning the principales of V-Ray along the way. Learning how to set up global illumination, creating proxies and learning their benefits, V-Ray’s material system and other important aspects of V-Ray which in the end will give you the knowledge to go and create your own realistic renders using V-Ray.

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Digital Tutors – Professional Series – Modeling Military Vehicles in Maya | project files | .flv | 655Mb

Digital Tutors – Professional Series – Modeling Military Vehicles in Maya | project files | .flv | 655Mb

 

In this course we will cover some production tips and concepts to think about when building CG military vehicles.

This course was designed to help develop your workflows, and give you some concepts to keep in mind as you go through the process of modeling military vehicles. The objectives for this fast-pace, course include looking at several different workflows and techniques for modeling a military transport. We won’t be going step by step through building a specific project, but rather talk in broad terms about some of the situations you will encounter and what options you have for dealing with those issues. Before we start, it is recommended that you have experience using Maya as we cover a lot of information in a shorter span of time. If you’re an artist new to Maya the Beginner’s Guide courses are a perfect place to start. From there you can check out any of the intermediate step-by-step project based courses that will take you through the entire process.

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Digital Tutors – Sculpting Workflows in Mudbox 2012 | project files | .flv | 709Mb

Digital Tutors – Sculpting Workflows in Mudbox 2012 | project files | .flv | 709Mb

 In this series of lessons we will cover all of the different sculpting tools in Mudbox and talk about some workflow tips to keep in mind as you sculpt.

Within Mudbox, there is a wide range of sculpting tools that allows artists to create many different effects. Some of these tools are more commonly used so they are well covered in many of our Mudbox courses, but all of them serve a purpose and can be an important part of your artist’s toolbox. In this course we will cover all of the sculpt tools, one by one, talking about how they can be used and what some of the unique properties are for each one. We’ll cover the more commonly used tools like the Sculpt Tool and Grab Tool and lesser used tools like Flatten and Scrape. We’ll look at the reasons for using each one and talk about how to add our own custom tools to the tool tray. We’ll finish up by talking about a couple of different sculpting workflows you can take advantage of. In the end, you’ll have enough knowledge of all of the Sculpt Tools in Mudbox to begin integrating them into your workflow.. Read the rest of this entry »

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Digital-tutors: mental ray in XSI FS WU US

Digital-tutors: mental ray in XSI

Digital-tutors: mental ray in XSI
English | Video: svq3, yuvj420p, 788×648, 1049 kb/s | Audio: mp3, 22050 Hz, s16 | 571 MB
Genre: Video training

Learn the fundamentals of mental ray and begin adding visual richness to your work with 3 hours of project-driven training. Ideal for beginner to intermediate users.

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Digital-Tutors – Introduction to Maya 2012 FS WU

Digital-Tutors – Introduction to Maya 2012

10 hrs. 29 min. |Released on August 1, 2011 |Project Files Included (42 MB)

Required Software: Maya 2012 and up

In this series of lessons, we will help you get a strong understanding of Maya and how it works. You’ll get the chance to work with many of the Maya instructors here at Digital-Tutors who will show you how to use some of the major components of Maya.

In this course, we’ll start by giving you the foundational skills and vocabulary you’ll need in order to move around within Maya, and then we’ll jump right into the Modeling section of the course. After completing the Modeling section, you’ll get the chance try your hand at Texturing, Rigging, Animation, Dynamics, and finally, Lighting and Rendering your own animation. Our goal is not to weigh you down with technical information, but rather to help you form good habits and strong workflows so you can become a proficient Maya artist. Read the rest of this entry »

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Digital-Tutors – Introduction to MotionBuilder 2012 | 921.64 MB WL

Digital-Tutors – Introduction to MotionBuilder -2012

Digital-Tutors – Introduction to MotionBuilder 2012 | 921.64 MB
Required Software: MotionBuilder 2012 | Project Files Included
In this series of lessons, you will be provided with the foundations of working inside of MotionBuilder.
In this series of lessons, we’ll learn the foundations of working inside of MotionBuilder. We’ll begin by familiarizing ourselves with MotionBuilder’s interface and how to load in files and other assets. We’ll learn how to move objects in 3d space and learn how to work with its Transport Controls for playing back animation. We’ll learn about its keyframing tools, like the Key Controls and Fcurves window, for creating, polishing, and cycling animation. We’ll then discuss Characterization, which is the process of making your characters ready for animation and retargeting. We’ll learn how to work with its advanced Control Rig and how to use its Pose Controls to build performances faster. From there, we will learn how to work with its robust animation layering system, how to set up cameras, and how to create real-time movies for previews. This course will provide you with the solid foundation you need to comfortably integrate MotionBuilder into your production pipeline to create animation faster and easier. Read the rest of this entry »

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